Josh Stoneley
Josh Stoneley
Lead 3D Artist
London, United Kingdom

Summary

As an ambitious 3D Artist I have a broad range of knowledge and experience, gathered whilst both working within and leading small to medium sized teams. I have completed numerous projects in which I have been primarily responsible for the production of both character and hard-surface 3D assets, working to tight poly limits with the need to optimize UV maps and textures for real time virtual and augmented reality applications to be deployed on both desktop and mobile platforms, as well as working to storyboards and concept art for production videos, animations and renders.

3D art is not only my profession but my passion and I am always looking to learn new techniques and software that can help to improve and streamline the creative process and that can help me grow as an artist.

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Skills

3D ModelingDigital SculptingRetopologyTexturingUnityVRARLightingRendering3D Visualization3D AnimationConcept Art

Software proficiency

ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Arnold
Arnold
V-Ray
V-Ray
Keyshot
Keyshot

Experience

  • Lead Artist at FundamentalVR
    London
    November 2022 - Present

  • Principal Artist at FundamentalVR
    London
    August 2022 - November 2022

  • Senior 3D Artist at FundamentalVR
    London
    October 2019 - August 2022

  • 3D Artist at SmartSpace plc
    Luton, United Kingdom
    October 2018 - September 2019

  • 3D Artist at Babcock Learning Solutions
    Milton Keynes, United Kingdom
    August 2015 - September 2018

  • 3D Artist at Freelance
    July 2014 - Present

  • Creature Artist at MountainWheel Games
    United Kingdom
    September 2015 - February 2016

  • Trainee Character Artist/Generalist at Eon Reality
    Manchester, United Kingdom
    September 2014 - July 2015